![]() ![]() ![]() TECH PREVIEW REVIEWA scant few weeks back, from Thursday July 29th to August 2nd, Halo Insiders jumped onto the very first publicly available servers for Halo Infinite as a part of the Technical Preview – a chance for us to kick the tires of our backend systems, and a chance for you to put Halo Infinite through its paces. First up, we’ll hear from the folks that introduced you to the Tech Preview during our overview stream, then the Multiplayer Team chats with us in-depth for their goals when designing Halo Infinite, and after that you’ll hear from the Bots Team to learn all about their process, and why their creations can throw grenades so well. December 2020 – Art, Graphics, and Live.If this is your first time checking out an Inside Infinite, we’re glad to have you! And, when you get the time, we’d highly recommend checking out our previous editions, to hear directly from the teams building the next chapter of Halo: But, we’d be remiss if we didn’t kick off the blog with a quick word on the most recent Technical Preview, directly from the folks you heard talk to it on the stream. ![]() This time around we’ve got a lot to cover, thanks to the Multiplayer and Bots Teams. This month you’re joining us fresh off the heels of Gamescom, where we had the opportunity to reveal our launch date of December 8, 2021, along with the Xbox Series X – Halo Infinite Limited Edition Bundle, the Xbox Elite Wireless Controller Series 2 – Halo Infinite Limited Edition, and of course - our Multiplayer Season 1 Cinematic Intro, where you'll meet Spartan Commander Agryna: BY 343 INDUSTRIES - Welcome to the latest edition of Inside Infinite – the blog series where we sit down with the teams hard at work building Halo Infinite, to give you more insight into our process and goals than ever before. ![]()
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